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Retro-fitting an old game with NEW AUDIO
Posted on by DBM
https://youtu.be/8fESsNmw6m4 I was, I think, 16 years old when I wrote "SpaceLab". It had problems (spelling mistakes, poor gameplay) but also good ideas which launched me into bigger and better code. I have tweaked the gameplay and some graphics, but the biggest change was incorporating the CoCoMp3 to play ambient...
CoCoMp3: Final Settings achieved!
Posted on by DBM
https://youtu.be/dU6giCJuIT8
Design Meeting: PCB & Case
Posted on by DBM
In this Episode: Now that we have a working prototype in a generic case using the new DY chip, what should we consider when moving to a printed circuit board (PCB) and how should we enclose it?David Kroeker, D. Bruce Moore, and Jacob Moore pool their expertise https://youtu.be/9nMWj-vz6Js
CoCoMp3 Research & Development: testing and selecting the best audio amplifier solution
Posted on by DBM
In this Episode:
CoCo3 “pumping iron”
Dot matrix “speed demon”
Hacking the Chinese instead of them hacking us