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Tandy Colour Computer

Author: DBM

Medusa

Another DEATH screen

Posted on June 29, 2017November 18, 2024

“The Medusa’s ugliness turns you to STONE!”

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Continuous music idea nixed

Posted on June 24, 2017June 24, 2017

Machine language routines using Structured Code!? On a CoCo?!

Posted on June 15, 2017November 18, 2024

Reward Screen

Posted on May 12, 2017May 12, 2017

CocoFest 2017: first public demo of Forest of Doom

Posted on May 7, 2017May 7, 2017

Old school Semi-graphics with a high-tech tool

Posted on May 7, 2017May 7, 2017

The title screen of Forest of Doom was FUN to make!  Tedious? I guess, but I loved feeling like a teenager again as I worked on it.  Yeah, I stayed up WAY too late doing it, just like a teen.  (Didn’t feel like a teen the next morning, though…) The Coco manual has a page […]

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Genesis of: Forest of Doom

Posted on May 7, 2017July 1, 2024

Forest of Doom @ World of Commodore

Posted on March 26, 2016November 18, 2024

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