4 thoughts on “Old school Semi-graphics with a high-tech tool

    1. FOREST OF DOOM began on a 4K BASIC. It uses EXTENDED BASIC commands now, but how much memory it will need I am unsure until I test it out. Coco3 compatible for sure!
      This is a turn-based game and so speed isn’t really a factor, however, I am considering a ML routine related to the final REWARD screen for those who manage to complete!

  1. I’m glad you found SGEDIT to be of use, i kinda cooked that in a hurry when i was in need of something myself

  2. This is such a great idea – going back to do it right!
    Keep it up and I can’t wait to see FoD finished!

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